obsidian, מפתחת שהביאה לנו משחקים שמאוד אהבוים עלי כגון Fallout: New Vegas, The Outer Worlds ועוד מציגה משחק RPG חדש ומעניין:
Avowed - משחק RPG חדש מבית Obsidian ב 2024
- Huber (פותח השרשור)
- חבר במועדון HT
- הודעות: 70328
- הצטרף: מאי 2005
- שם מלא: ערן
- נתן תודות: 518 פעמים
- קיבל תודות: 4198 פעמים
- Huber (פותח השרשור)
- חבר במועדון HT
- הודעות: 70328
- הצטרף: מאי 2005
- שם מלא: ערן
- נתן תודות: 518 פעמים
- קיבל תודות: 4198 פעמים
Re: Avowed - משחק RPG חדש מבית Obsidian
https://www.pcgamer.com/avowed-release- ... -eternity/
Avowed will be "fully open world" and much larger than Skyrim, but not necessarily in total size. The world will be "denser" and "more contrasted"—which presumably means diverse.
The main setting will be The Living Lands region of Eora, which is a northern frontier not seen directly in either Pillars of Eternity game.
There will be a "big focus" on world reactivity, lighting, and next-gen AI systems.
There will be a real-time weather system.
Character creation is supposed to be very advanced and detailed.
Mod support is planned.
The world will have lots of factions, but they won't be similar to Skyrim's factions.
You will be able to enlist the help of companions, but it is supposedly very different to how it works in Obsidian's other recent RPG, The Outer Worlds.
The game will feature boss battles that happen on a very large scale.
Two large cities are being planned, with smaller settlements dotting the map and large areas of wilderness.
Creatures and wildlife will be based on Pillars of Eternity lore but will make new additions.
"Dynamic presentation of dialogue"—whatever that might mean.
Obsidian wants to make it possible to kill anyone in the game, similar to how Morrowind let players terminate the main plot by killing certain key characters.
Around 100 people are working on the game currently, and it's been in development for two years with seven months of pre-production.
The target release window is late 2022 or early 2023.
The main setting will be The Living Lands region of Eora, which is a northern frontier not seen directly in either Pillars of Eternity game.
There will be a "big focus" on world reactivity, lighting, and next-gen AI systems.
There will be a real-time weather system.
Character creation is supposed to be very advanced and detailed.
Mod support is planned.
The world will have lots of factions, but they won't be similar to Skyrim's factions.
You will be able to enlist the help of companions, but it is supposedly very different to how it works in Obsidian's other recent RPG, The Outer Worlds.
The game will feature boss battles that happen on a very large scale.
Two large cities are being planned, with smaller settlements dotting the map and large areas of wilderness.
Creatures and wildlife will be based on Pillars of Eternity lore but will make new additions.
"Dynamic presentation of dialogue"—whatever that might mean.
Obsidian wants to make it possible to kill anyone in the game, similar to how Morrowind let players terminate the main plot by killing certain key characters.
Around 100 people are working on the game currently, and it's been in development for two years with seven months of pre-production.
The target release window is late 2022 or early 2023.
- Huber (פותח השרשור)
- חבר במועדון HT
- הודעות: 70328
- הצטרף: מאי 2005
- שם מלא: ערן
- נתן תודות: 518 פעמים
- קיבל תודות: 4198 פעמים
- Huber (פותח השרשור)
- חבר במועדון HT
- הודעות: 70328
- הצטרף: מאי 2005
- שם מלא: ערן
- נתן תודות: 518 פעמים
- קיבל תודות: 4198 פעמים
- Huber (פותח השרשור)
- חבר במועדון HT
- הודעות: 70328
- הצטרף: מאי 2005
- שם מלא: ערן
- נתן תודות: 518 פעמים
- קיבל תודות: 4198 פעמים